Hale and Flamel finally corner the sorcerous painter Gauthfallow, but before they can close the case for good, they must overcome his formidable magic! But even if they succeed at bringing this killer to justice, can Evelyn and Matilda's friendship withstand the dark revelations this case has dragged to the surface?
As Hale and Flamel close in on the sinister painter Gauthfallow, his minions and allies take their toll on our heroines. However, as the mysterious Id Portrait's powers are revealed to them, do our favorite investigators finally have the advantage over the murderous artist?
Still reeling from the Brotherhood of the Spider's deadly ambush, the Cult Crushers reach the sickening realization that their friends and comrades are in danger. With a bounty hanging over their heads, can Camille, Gwenna, and Morrow protect their allies- or themselves?
Hale and Flamel find themselves contending with Gauthfallow's painted doubles- of himself as well as our heroines- as they draw ever closer to finding the elusive mastermind. Will these dark reflections of themselves prove too bitter a pill for our investigators to swallow?
Hale and Flamel continue their hunt for the mad painter of Gauthfallow Manor, but his creations won't give him up without a fight! Can they keep their heads long enough to discover how Gauthfallow breathed life into his creations, and more importantly, how to stop them?
A day of rest and reflection for the Cult Crushers gets complicated as their personal feelings come bubbling up to the surface. But the Brotherhood of the Spider has no intention of waiting for our heroes to sort themselves out... when they resume their investigation, will Camille, Gwenna, and Morrow walk straight into a trap?
Hale and Flamel have their suspect in the case of the killer paintings- a disgraced artist named Gauthfallow. As they make their way toward Gauthfallow Manor to confront the villain, what strange and terrible painted horrors will our favorite occult investigators meet?
Hale and Flamel find themselves trapped inside a horrific painted world filled with monsters. Can they fight their way out of this hellscape, or will the shapechanging terrors within be the doom of our favorite occult investigators?
The Cult Crushers' investigation reaches a deadly juncture as the veil between the waking world and the Dreaming continues to unravel. Camille, Gwenna, and Morrow have tracked down Frell Tann's friends in Fever Dream Alley, but have they fallen into the enemy's web?
Hale and Flamel have their hands full- after talking their way out of a hostile crowd at Belfor's manor, they must get back on the trail of the Well-Dressed Gentleman and hopefully intercept him before the enchanted paintings claim any more victims. But how does Evelyn's old friend Nyx fit into all this?
The Cult Crushers head into Ashwall's seedy underbelly to investigate the ties between Frell Tann's death, the Shiver drug trade, and the Brotherhood of the Spider... but a promising lead soon draws our heroes into the web of a terrifying living nightmare!
Camille, Gwenna, Morrow, and friends find themselves officially commissioned to investigate the origins of the Nightmare Plague by a shady city official. As they begin their investigation into the strange events in Ashwall and their connection to the drug called Shiver, will they fall prey themselves to this dream-haunting evil?
The House on Hook Street continues! The Cult Crushers look to recover from their recent trauma by unwinding at a local music festival. While feelings bubble up to the surface and bonds deepen, a terrible new menace creeps closer...
Occult investigators Evelyn Hale and Matilda Flamel return in "Gallery of Evil!" An innocent invitation from a friend inadvertantly leads our heroines into a sinister ambush by bizarre abberations. Who has summoned these tentacled horrors, and can Hale and Flamel survive long enough to find out?
The Cult Crushers are back for their third adventure: The House on Hook Street! Returning to Terminas after their adventure in Carrion Hill, Camille, Gwenna, and Morrow deal with the fallout from the battle against the Spawn of Yog-sothoth. With a second demigod slain by their hands, and with each of them undergoing their own personal transformations, what could possibly be waiting for the Cult Crushers back home?
After two years and over 120 episodes, the City of Shadows campaign comes to its dramatic conclusion. Melinda is defeated and the Silver Light has been extinguished, but the Swords of Strova seem to have paid the ultimate price to secure the future of their world. Now, as the dust settles, will Strova at last become the City of Light our heroes dreamed of?
This is it, listeners! In the penultimate episode of "City of Shadows," the final battle between the Swords of Strova and their final opponent, the divine shard dragon Melinda, begins! As our heroes struggle against the most powerful foe they have ever faced, the Silver Light looms ever nearer. As blood spills and the Crystal Cathedral shatters around them, Rozina, Tizi, Tristan, and Murtaugh must make a decision that will shape the future of the world.
"Carrion Hill" reaches its thrilling conclusion as Camille, Gwenna, and Morrow finally confront the enigmatic final Keeper, Waldur Crove- but with the Spawn of Yog-sothoth hot on their trail, is there any hope for the Cult Crushers to make it out alive?
And now, for something a little different! Before the Swords of Strova's final battle against their ultimate foe can begin, we turn our gaze back to the city they left behind. The players step into the roles of their favorite NPC companions as Melinda's loyal Correctors lay siege to Nikolov Manor. Will any of our heroes' friends and family be left standing when- or if- the Swords of Strova return home?
Our heroes have arrived at the top of the Crystal Cathedral and come face to face with the Silver Light itself. But as the Swords of Strova do battle against the Cathedral's final security measures, Melinda, Johann, and Erebus close in on them, each with their own plans for the Light. The final battle of the "City of Shadows" campaign begins!
Our heroes ascend the Crystal Cathedral's upper levels, learning the shocking secrets of the Silver Light and the truth behind its relationship to the Amaranthi. However, before they can judge whether or not to sever their world's connection to the light, they must get past the Cathedral's deadly security systems.
With one Keeper dead and another in their custody, the Cult Crushers have only one to go: Waldur Crove, a man thought long dead. But to find him, Camille, Gwenna, and Morrow must venture into the Carrion Hill Asylum, a place more disturbing than anything they have ever faced before...
Following a curious encounter with an otherworldly being, our heroes continue their perilous trek through the Graavos Mountains toward St. Astor's tomb- but with their enemies watching their every move, only a risky act of sabotage might give them a chance to find it first!
Things go south quickly for the Cult Crushers as they uncover the dirty secrets of the Myre Middenstone Company and its mysterious owner. Can Camille, Gwenna, and Morrow finish off Keeper Myre before the Spawn of Yog-Sothoth arrives to consume his soul?
The final chapter of the "City of Shadows" campaign begins as the Swords of Strova join Bishop Johann Frain and his inner circle on an expedition into the northern mountains in search of the divine. Is this their final goodbye to Strova?
Accompanied by a new friend freshly sprung from captivity, the Cult Crushers aim to track down the first of the remaining Keepers- reclusive historian Arlend Hyve. Will the rumors of his dabbling in poisons prove to be an inconvenient truth for our heroes? And, more importantly, can they afford to spare Hyve's life with the unseen horror hungry for his soul?
Before the Cult Crushers can continue their search for the surviving Keepers, they have a serious problem ahead of them! In hopes of curing themselves of ghoul fever, our heroes venture to Carrion Hill's Church of St. Astariel in search of divine healing- and accidentally stumble upon a troubling situation that forces a dramatic change of plans.
The Swords of Strova wage a deadly final battle against the Ratcatcher in his twisted demiplane as their friends in the real world attempt to snare the killer daemon with ancient Amaranthi magic. Can they hold out long enough to triumph against this impossible foe with one of their own in the midst of a literal meltdown?
After returning from the Sunless Grove, our heroes find the city of Carrion Hill in the grip of panic. While they recover from their injuries and contend with the weight of what they have learned, Camille, Gwenna, and Morrow must decide how best to deal with the surviving Keepers- preferably before the invisible horror consumes their souls and becomes whole once more!
The shadow of the Ratcatcher hangs heavily over our heroes as they prepare for what will surely prove to be an uneventful birthday party for Tizi's mother. But before the celebration begins, the secrets of Adelos' past will be revealed, and the discovery of a spy in St. Criswell's forces a confrontation between one Sword of Strova and their archenemy...
Our heroes have triumphed over undead warlords and deities, and escaped the clutches of the Correctors, but what comes next? As the shadows close in around them, the Swords of Strova prepare themselves for their coming battles against the Ratcatcher and whatever lies beyond...
In the depths of the Sunless Grove far beneath the city, Camille, Gwenna, and Morrow may have found the origin of the Carrion Hill Horror... but before they can have their answers, they must negotiate with a terrifying ghoul. Surely our heroes and this undead abomination can resolve their issues peacefully!
As they investigate the ruins of an obliterated building in Carrion Hill's tangled business district, Camille, Gwenna, and Morrow find evidence that answers lie far below the city streets. But as they descend into the ancient depths of the Hill, they find more than a few horrors of their own to contend with...